"The game is intuitive, fun, high-powered (something I love in my RPGs) and more important than all, dripping with flavour."
"This book transforms D&D 5e into a proper shooter."
"What Ultramodern5 offers is so much more than just converted and re-skinned D&D races, classes, and backgrounds."
"Ultramodern5 is a great toolkit, providing everything you could need to place a 5th Edition Campaign in a modern/sci-fi/western or similar setting."
In 2016, Ultramodern5 exploded onto the gaming scene. On DriveThruRPG, it earned a Copper badge in a day, Silver in two, finally reaching Platinum after only three months—at the time, one of only two third-party 5E books to do so.
The mission of UM5 is to present 5th EDITION rules for use in non-fantasy settings. These included pre-modern and contemporary settings as well as those in the far flung fantastic future. UM5 presents modern and science fiction rules in a game usually reserved for fantasy. There is "official" setting in UM5.
Where the original Ultramodern5 clocked in at 200 pages, Ultramodern-REDUX is expected to break the needle past 400! This does not include potential DLC that may be unlocked via this campaign.
THIS NEW SOURCEBOOK WILL INCLUDE:
A revised “ladder” system, offering more adjustability with character creation. Modify your class with one of seven ladders.
Revamped rules around being human as well as new variant races.
A new lifepath system incorporating backgrounds into an adjustable life history where characters can select every aspect of their character’s history, from family and friends to past love affairs.
"At least" twelve new classes including the infiltrator, medic, sniper, and techie.
Over thirty archetypes.
Hundreds of new weapons including traditional firearms, rocket launchers, and laser rifles.
New armor including powered combat suits.
An entire mecha construction and combat system.
Purchase and modify vehicles.
Over a hundred new monsters including giant robots.
Two included adventures—a zombie apocalypse and an alien invasion.